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Corona renderer smoke materials
Corona renderer smoke materials












corona renderer smoke materials

Fixed issues that prevented to connect some UV transform (3D, scale, rotation.) to some Image textures. Use a Instance range texture with Maximun ID set to the frame count. (Octane geo Modifier / tyFlow / particle UID). Previous versions changelog (since major 4.0 plugin release):

corona renderer smoke materials

Moved pass parameters (eg info passes) from Render elements to Pass Render settings.Added Pass setting dialog in V4 matching Aov render settings, with control of pass parameters.Fixed missing file in installer (error 126).Matching OctaneRender™ Standalone 4.05: viewtopic.php?f=24&t=71916 Plugin's version string consists of two parts - version of Octane core integrated into this version of plugin, and the version of the plugin itself.














Corona renderer smoke materials